3D, illustration, interface, motion
I enjoy working on varous aspects of projects
I enjoy working on varous aspects of projects
Shaping the blade into its rough form.
Stranded on an [almost] lonely island, a pirate sets out to rebuild his crew, his gear, and his raiding capabilities in this light-hearted, grindy adventure.
I crafted the visual style of the game and worked on the UI/UX.
Available on iOS and Android.
1 million+ app downloads.
A game about a yellow stickman adventurer who travels from planet to planet, mining resources, crafting tools, and battling his enemies.
I contributed across multiple disciplines, from 3D modeling and VFX to UI/UX design.
Available on iOS, Android, Switch and Steam.
10 million+ app downloads.
Set in a stylized, angular world of spies, this game lets players shoot, dodge, and infiltrate their way through a Cold War–era aesthetic.
I was responsible for the game’s visual style, 3D modeling, and UI design.
Available on iOS and Android.
50 million+ app downloads.
Experience blistering speeds and intense aerial maneuvers in this action-packed racing game!
I was responsible for the visual design of the tracks and the overall environmental art direction, as well as FX and UI development.
Available on iOS and Android.
100 million+ app downloads.
Meeting new people is always exciting - especially when we can discuss topics like graphic design, problem solving, and UI/UX. Let’s see where this conversation takes us!
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